Source file src/go/types/scope.go

     1  // Code generated by "go test -run=Generate -write=all"; DO NOT EDIT.
     2  // Source: ../../cmd/compile/internal/types2/scope.go
     3  
     4  // Copyright 2013 The Go Authors. All rights reserved.
     5  // Use of this source code is governed by a BSD-style
     6  // license that can be found in the LICENSE file.
     7  
     8  // This file implements Scopes.
     9  
    10  package types
    11  
    12  import (
    13  	"fmt"
    14  	"go/token"
    15  	"io"
    16  	"slices"
    17  	"strings"
    18  	"sync"
    19  )
    20  
    21  // A Scope maintains a set of objects and links to its containing
    22  // (parent) and contained (children) scopes. Objects may be inserted
    23  // and looked up by name. The zero value for Scope is a ready-to-use
    24  // empty scope.
    25  type Scope struct {
    26  	parent   *Scope
    27  	children []*Scope
    28  	number   int               // parent.children[number-1] is this scope; 0 if there is no parent
    29  	elems    map[string]Object // lazily allocated
    30  	pos, end token.Pos         // scope extent; may be invalid
    31  	comment  string            // for debugging only
    32  	isFunc   bool              // set if this is a function scope (internal use only)
    33  }
    34  
    35  // NewScope returns a new, empty scope contained in the given parent
    36  // scope, if any. The comment is for debugging only.
    37  func NewScope(parent *Scope, pos, end token.Pos, comment string) *Scope {
    38  	s := &Scope{parent, nil, 0, nil, pos, end, comment, false}
    39  	// don't add children to Universe scope!
    40  	if parent != nil && parent != Universe {
    41  		parent.children = append(parent.children, s)
    42  		s.number = len(parent.children)
    43  	}
    44  	return s
    45  }
    46  
    47  // Parent returns the scope's containing (parent) scope.
    48  func (s *Scope) Parent() *Scope { return s.parent }
    49  
    50  // Len returns the number of scope elements.
    51  func (s *Scope) Len() int { return len(s.elems) }
    52  
    53  // Names returns the scope's element names in sorted order.
    54  func (s *Scope) Names() []string {
    55  	names := make([]string, len(s.elems))
    56  	i := 0
    57  	for name := range s.elems {
    58  		names[i] = name
    59  		i++
    60  	}
    61  	slices.Sort(names)
    62  	return names
    63  }
    64  
    65  // NumChildren returns the number of scopes nested in s.
    66  func (s *Scope) NumChildren() int { return len(s.children) }
    67  
    68  // Child returns the i'th child scope for 0 <= i < NumChildren().
    69  func (s *Scope) Child(i int) *Scope { return s.children[i] }
    70  
    71  // Lookup returns the object in scope s with the given name if such an
    72  // object exists; otherwise the result is nil.
    73  func (s *Scope) Lookup(name string) Object {
    74  	obj := resolve(name, s.elems[name])
    75  	// Hijack Lookup for "any": with gotypesalias=1, we want the Universe to
    76  	// return an Alias for "any", and with gotypesalias=0 we want to return
    77  	// the legacy representation of aliases.
    78  	//
    79  	// This is rather tricky, but works out after auditing of the usage of
    80  	// s.elems. The only external API to access scope elements is Lookup.
    81  	//
    82  	// TODO: remove this once gotypesalias=0 is no longer supported.
    83  	if obj == universeAnyAlias && !aliasAny() {
    84  		return universeAnyNoAlias
    85  	}
    86  	return obj
    87  }
    88  
    89  // lookupIgnoringCase returns the objects in scope s whose names match
    90  // the given name ignoring case. If exported is set, only exported names
    91  // are returned.
    92  func (s *Scope) lookupIgnoringCase(name string, exported bool) []Object {
    93  	var matches []Object
    94  	for _, n := range s.Names() {
    95  		if (!exported || isExported(n)) && strings.EqualFold(n, name) {
    96  			matches = append(matches, s.Lookup(n))
    97  		}
    98  	}
    99  	return matches
   100  }
   101  
   102  // Insert attempts to insert an object obj into scope s.
   103  // If s already contains an alternative object alt with
   104  // the same name, Insert leaves s unchanged and returns alt.
   105  // Otherwise it inserts obj, sets the object's parent scope
   106  // if not already set, and returns nil.
   107  func (s *Scope) Insert(obj Object) Object {
   108  	name := obj.Name()
   109  	if alt := s.Lookup(name); alt != nil {
   110  		return alt
   111  	}
   112  	s.insert(name, obj)
   113  	// TODO(gri) Can we always set the parent to s (or is there
   114  	// a need to keep the original parent or some race condition)?
   115  	// If we can, than we may not need environment.lookupScope
   116  	// which is only there so that we get the correct scope for
   117  	// marking "used" dot-imported packages.
   118  	if obj.Parent() == nil {
   119  		obj.setParent(s)
   120  	}
   121  	return nil
   122  }
   123  
   124  // InsertLazy is like Insert, but allows deferring construction of the
   125  // inserted object until it's accessed with Lookup. The Object
   126  // returned by resolve must have the same name as given to InsertLazy.
   127  // If s already contains an alternative object with the same name,
   128  // InsertLazy leaves s unchanged and returns false. Otherwise it
   129  // records the binding and returns true. The object's parent scope
   130  // will be set to s after resolve is called.
   131  func (s *Scope) _InsertLazy(name string, resolve func() Object) bool {
   132  	if s.elems[name] != nil {
   133  		return false
   134  	}
   135  	s.insert(name, &lazyObject{parent: s, resolve: resolve})
   136  	return true
   137  }
   138  
   139  func (s *Scope) insert(name string, obj Object) {
   140  	if s.elems == nil {
   141  		s.elems = make(map[string]Object)
   142  	}
   143  	s.elems[name] = obj
   144  }
   145  
   146  // WriteTo writes a string representation of the scope to w,
   147  // with the scope elements sorted by name.
   148  // The level of indentation is controlled by n >= 0, with
   149  // n == 0 for no indentation.
   150  // If recurse is set, it also writes nested (children) scopes.
   151  func (s *Scope) WriteTo(w io.Writer, n int, recurse bool) {
   152  	const ind = ".  "
   153  	indn := strings.Repeat(ind, n)
   154  
   155  	fmt.Fprintf(w, "%s%s scope %p {\n", indn, s.comment, s)
   156  
   157  	indn1 := indn + ind
   158  	for _, name := range s.Names() {
   159  		fmt.Fprintf(w, "%s%s\n", indn1, s.Lookup(name))
   160  	}
   161  
   162  	if recurse {
   163  		for _, s := range s.children {
   164  			s.WriteTo(w, n+1, recurse)
   165  		}
   166  	}
   167  
   168  	fmt.Fprintf(w, "%s}\n", indn)
   169  }
   170  
   171  // String returns a string representation of the scope, for debugging.
   172  func (s *Scope) String() string {
   173  	var buf strings.Builder
   174  	s.WriteTo(&buf, 0, false)
   175  	return buf.String()
   176  }
   177  
   178  // A lazyObject represents an imported Object that has not been fully
   179  // resolved yet by its importer.
   180  type lazyObject struct {
   181  	parent  *Scope
   182  	resolve func() Object
   183  	obj     Object
   184  	once    sync.Once
   185  }
   186  
   187  // resolve returns the Object represented by obj, resolving lazy
   188  // objects as appropriate.
   189  func resolve(name string, obj Object) Object {
   190  	if lazy, ok := obj.(*lazyObject); ok {
   191  		lazy.once.Do(func() {
   192  			obj := lazy.resolve()
   193  
   194  			if _, ok := obj.(*lazyObject); ok {
   195  				panic("recursive lazy object")
   196  			}
   197  			if obj.Name() != name {
   198  				panic("lazy object has unexpected name")
   199  			}
   200  
   201  			if obj.Parent() == nil {
   202  				obj.setParent(lazy.parent)
   203  			}
   204  			lazy.obj = obj
   205  		})
   206  
   207  		obj = lazy.obj
   208  	}
   209  	return obj
   210  }
   211  
   212  // stub implementations so *lazyObject implements Object and we can
   213  // store them directly into Scope.elems.
   214  func (*lazyObject) Parent() *Scope                     { panic("unreachable") }
   215  func (*lazyObject) Pos() token.Pos                     { panic("unreachable") }
   216  func (*lazyObject) Pkg() *Package                      { panic("unreachable") }
   217  func (*lazyObject) Name() string                       { panic("unreachable") }
   218  func (*lazyObject) Type() Type                         { panic("unreachable") }
   219  func (*lazyObject) Exported() bool                     { panic("unreachable") }
   220  func (*lazyObject) Id() string                         { panic("unreachable") }
   221  func (*lazyObject) String() string                     { panic("unreachable") }
   222  func (*lazyObject) order() uint32                      { panic("unreachable") }
   223  func (*lazyObject) color() color                       { panic("unreachable") }
   224  func (*lazyObject) setType(Type)                       { panic("unreachable") }
   225  func (*lazyObject) setOrder(uint32)                    { panic("unreachable") }
   226  func (*lazyObject) setColor(color color)               { panic("unreachable") }
   227  func (*lazyObject) setParent(*Scope)                   { panic("unreachable") }
   228  func (*lazyObject) sameId(*Package, string, bool) bool { panic("unreachable") }
   229  func (*lazyObject) scopePos() token.Pos                { panic("unreachable") }
   230  func (*lazyObject) setScopePos(token.Pos)              { panic("unreachable") }
   231  

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